Show:
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Maelstrom
II |
Sequence:
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Count
Down |
Shot: |
CD003
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| Task: |
Match-a-mation |
Artist: |
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Start Date: |
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End Date: |
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Status:
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Not Started
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If you are interested in
taking on this task, please email maelstrom2@distant-galaxy.com,
stating your name, and that you would like to start this task.
Maelstrom II production will then enter your name into the artist field
above, the date in to the Start Date field, and change the Status to In Progress.
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Time Constraint
Please
note that in order to keep production moving
forward, there is a time constraint on this task. Please email if you
need more time. If we don't hear from you in two weeks, the task will
be need to be re-assigned. |
We will be using the qt
movie
file or the sequence of images, as an
animated background for your maya camera image plane.
This will allow you to match-a-mate the cg body to the bg image in the
camera.
Note: some versions of maya on some platforms allow you to use a qt
movie file. Most situations, you need to convert them to a sequence of
images.
Create
a new Maya Project for
this shot
- Launch maya
- File->Project->New...
- Change the name to maya/scenes/M2CD003.Match.[your
initials].[mayaVersion].[workingNumber].ma
e.g. M2CD003.Match.JL.m5.1.ma
- Make sure you save to Maya ASCII, not Binary.
- Click Use Defaults button at the bottom and Accept
- File->Project->Set->[Select above new
project]
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Maya Layout Download Instructions

Left Mouse click to go to Freight Capsule Cabin |
Download
Shot Quicktime Movie

Left click on image to view quicktime movie.
Right Mouse Click Save Link Target As... to save quicktime movie file
locall.
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- Save quicktime movie file to your local computer
as:
M2CD003Animatic.mov
- For windows and linux, you will need to convert the
movie
file to a sequence of iff or jpg frames.
- The file sequence path/naming convention is:
maya/sourceimages/shotname.iff.<frameNumber>
- Modify each
camera->Environment->imagePlane->image
Name to point to your local copy of the movie or sequence of frames.

Note: The above example is for a different shot, but the principle is
the same.
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- Turn on the Use
Image
Sequence button
- Try scrubbing your timeline. You should see the image
in
your 3d view animate.
- Rename one of the hdAsp1_78 cameras to
hdAsp1_78shotCD003
- View through the hdAsp1_78shotCD003
camera.
- Set the frame range to the number of frames in the M2CD003Animatic.mov
footage.
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Download G Suit Maya File

Left click to go to G Suit Download page |
Match-a-mate G Suit Body to Actor
- Position the G Suit so the collar lines up with the
neckline of the actor in the image sequence.
- Keyframe match-amate the CG body to actor Chuck
Marra's
performance in the animatic footage.
- Save out as M2CD003.Match.[your
initials].[mayaVersion].[workingNumber].ma
e.g.
M2CD003.Match.JL.m5.1.ma
Make sure you save to ascii format, not binary.
- Gzip your file to save on file size
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Send Your File to Maelstrom II Production
- Email your gzipped file to:
maelstrom2themovie@gmail.com
- Email maelstrom2@distant-galaxy.com
stating that you have sent the above file to the above address.
- Remember to send takes often. Don't spend too much
time perfecting it!
- Send any questions relating to the shot to maelstrom2@distant-galaxy.com
Happy Matchamating! =) |
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Maelstrom II
A Distant Galaxy
Production. PO Box 817 Forest Knolls CA
94933 USA
Business license number: 023379. Registered in the county of
Marin. Contact: maelstrom2@distant-galaxy.com
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