| Grow It Yourself CG & Music Version 0.1 A proposal for an open standards for Human Aesthetics-Driven Evolutionary 3D Geometry, Texture, Animation and Music Generation. White Paper By Jeroen Lapré A distant-galaxy.com Open Source Project. 9th August, 2007 Description A collection of software tools that allow the artist to evolve aesthetically pleasing 3D geometry, textures, and animation, using genetic algorithms. Potential applications:
History There have been attempts at this before, and are truly pioneering for their time. However I believe they represent the tip of the iceberg of possibilities. The other limitation is that early research developed their own propritary file formats, and are therefore non-standard. My version will be based on open standards. Concepts Genetic Algorithm http://en.wikipedia.org/wiki/Genetic_algorithm Genotype http://en.wikipedia.org/wiki/Genotype Phenotype http://en.wikipedia.org/wiki/Phenotype Implementations Java JXTA other Language Independent Protocols XML RDF OWL Related Technologies Evolutionary Art References L Systems http://en.wikipedia.org/wiki/L_Systems Graftal http://en.wikipedia.org/wiki/Graftal OpenCyc Concepts GenotypeOfIndividual PhenotypeOfIndividual AnatomyFieldOfStudy Physiology WholeBody BilaterallySymetricObject ShapedThing AnimalShapedThing Color MainColorOfObject Texture TextureOfObject AnimateActedOn Music Wikipedia References Anatomy Biomechanics Continuum Mechanics Biology Physiology |
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